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Game jam · Global Game Jam 2026

Démasqué

A 3D narrative point-and-click made in 48 hours by a team of six: at a 19th-century masked ball, a royal spy investigates the murder of Prince Armand Doline among four suspects.

The throne room in Démasqué: a character seated on the throne and a line of dialogue about the prince’s murder.

Fact sheet

Engine
Unity
Year
2026
Duration
48 h
Team
6 people
Platform
Windows

Tools & technologies

  • Unity 6
  • C#
  • Yarn Spinner

My role

My part

Team project : 6 people. This list only covers my part.

  • Clue system: object interaction and clue display
  • Pause menu
  • Finished dialogue in Yarn Spinner
  • Camera setup and clue sound effects
  • Built part of the environment

Good to know

AI disclosure

AI-assisted code.

Jam prototype

The Windows build is a game jam prototype and remains unstable.