Audiovisual & 3D

Alongside games: video editing, directing, 3D renders in Blender, graphic design and modding.

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Editing for a YouTube channel

  • Hawkshaw — Elden Ring Lore Recap, episode 6

    Freelance editing for an English-speaking channel covering Elden Ring lore (2024): shot and music selection, edit up to 18:39.

Parodies & short fiction

  • Diderot Kaisen

    Live-action remake of the first Jujutsu Kaisen opening, shot during high school: directing, filming, editing and post-production.

  • Raian — fake trailer

    A horror-film trailer cut together from improvised footage.

3D in Blender

  • South transept of Amiens Cathedral

    Internship at the MIS laboratory (2023): an accurate reproduction for architectural analysis, shown as a time-lapse.

  • Two 3D renders of the south transept wall side by side: the facade on the left, the inner face on the right, with the rose window and the portal.

    South transept of Amiens Cathedral: still renders

    The facade and the inner face of the same model, rendered in Blender during the internship at the MIS laboratory.

  • “Paris Revenger” road

    Modelled and animated a road in Blender for a parody project.

  • A Blender render sheet: the Blood Sword 3D props sorted by size, next to a human silhouette.

    Blood Sword low-poly models

    About a dozen low-poly, vertex-coloured models inspired by King’s Field, with clean topology and no n-gons, and textures downscaled and colour-indexed (dithering) in Photoshop.

Graphic design & mods

Silent Hill 3 mods published on Nexus Mods: texture work and showcase thumbnails.

University videos