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Typing dungeon crawler · team of 6
Keyzard
A pixel-art dungeon crawler: explore a dungeon and cast spells by typing their names.

Fact sheet
- Engine
- Unity
- Year
- 2026
- Duration
- 2 months
- Team
- 6 people
- Platform
- Browser (WebGL)
Tools & technologies
- Unity 6
- C#
- Pixel art 2D
- WebGL
My role
My part
Team project : 6 people. This list only covers my part.
- Character controller: movement, magic staff, animations, health and heart bar
- Programmed and integrated the Nyro, Uraw, Tya and Geda spells: behaviour, casting and impact
- Spell inventory and in-game glossary (Ctrl key): logic and interface
- Main, pause and game over menus: mock-ups in Photoshop, then integration
- Integrated the music and every sound effect (player, enemies, spells, interface)
- Contributed to the game design
Context
A course project with a set brief: make a game with a twist.
Good to know
AI disclosure
AI-assisted code.
Third-party assets
The animated spell sprites, the inventory and menu visuals and the sounds come from asset packs.



