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Typing dungeon crawler · team of 6

Keyzard

A pixel-art dungeon crawler: explore a dungeon and cast spells by typing their names.

Keyzard title screen: the logo above a magic portal, with a “New game” menu.

Fact sheet

Engine
Unity
Year
2026
Duration
2 months
Team
6 people
Platform
Browser (WebGL)

Tools & technologies

  • Unity 6
  • C#
  • Pixel art 2D
  • WebGL

My role

My part

Team project : 6 people. This list only covers my part.

  • Character controller: movement, magic staff, animations, health and heart bar
  • Programmed and integrated the Nyro, Uraw, Tya and Geda spells: behaviour, casting and impact
  • Spell inventory and in-game glossary (Ctrl key): logic and interface
  • Main, pause and game over menus: mock-ups in Photoshop, then integration
  • Integrated the music and every sound effect (player, enemies, spells, interface)
  • Contributed to the game design

Context

A course project with a set brief: make a game with a twist.

Good to know

AI disclosure

AI-assisted code.

Third-party assets

The animated spell sprites, the inventory and menu visuals and the sounds come from asset packs.